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Editorials

ComicCon: Suggestions to EA on How to Improve “Sin to Win” Contest

Posted Saturday, July 25th, 2009 at 11:56:53 pm

Word is coming out from Ars Technica, G4 and other major sites about EA's "Sin to Win" contest, encouraging con-goers to commit "Acts of Lust" (read: take pictures) with their booth babes and upload them to the net for fabulous prizes and what-not. The contest promoting their upcoming game based on Dante's Inferno has, brace for it kids, BRACE FOR IT!!!, struck a nerve, with some calling it degrading and misogynistic while others pass it off as a publicity stunt/grab for any attention they can get. Some will remember the small kerfluffle an EA-orchestrated fake protest outside last month's E3 that caught some flak from the Christian community also promoting the game. EA has already offered up the apology that I'm sure was written up five minutes after someone initially suggested the contest.

Ignoring the mile-wide landmine EA's breakdancing on for a minute, can't they think up anything else? Taking pictures of and with booth babes and cosplayers is a con is pretty standard stuff. On top of this, Lust is only one circle of Dante's Hell. As much creative license and liberties being taken with the source material totaled up, Dante can't stay in the second circle forever. Yet, it's the biggest chunk of the marketing the game has received so far. Sure, sex sells and all, but why not give the other sins some airtime? With this in mind, and because you can't really put positive marketing spin on consumers committing other key Inferno sins like theft, suicide and betrayal (unless you're a tabloid), Project Foxhole would like to submit some suggestions for EA's next big stunt as keyed to the seven deadly sins.
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EditorialsGames

Grinding my Life Away.

Posted Wednesday, July 1st, 2009 at 10:48:39 pm

Column by Humphrey Lee.

I love video games. I love lots of other media; comics, movies, music, books, etc. Just like anything I'm into, I've got quite the expansive library of titles and they're something that's been part of my geek lifestyle for longer than I can remember. And what I'm here to address, really, is that it's just starting to grate on me, really just plain irritate me, any time I find myself face to face with more commentary on how "video games are such a waste of time" or "there's so much more you could be doing with your life" or any of those other stereotypical utterances you'd expect from parents out of a 1980's Beastie Boys song.
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EditorialsFeatures

The Unified Theory of Donuts

Posted Friday, June 26th, 2009 at 12:01:53 pm

In getting my own (after trading my first born and promising to upgrade the iTunes software of a particularly rabid example of pinstripus blowhardini gastronomi), I heard a phrase from one of the facility chefs in the throng:

"There is no such thing as 'bad donut'."
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EditorialsGames

Trench Digg-ing: E3 and nothing else edition

Posted Saturday, June 6th, 2009 at 11:43:13 am

We'll be taking a break from our usual scattershot style this week, which is just as well because most of the news is about E3 anyhow.
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EditorialsGames

The People at Kojima Productions Have Lost their Damn Minds.

Posted Thursday, May 21st, 2009 at 10:12:56 pm

I've always been a huge fan of the Metal Gear Solid series. I've played them all, repeatedly. I've played the first game without killing a single guard. I've unlocked the bonus features. I've attempted to survive European Extreme mode. I've had serious, philosophical discussions about the games' plots. I've examined and researched even the most minor characters in the series. I'm deeply considering dressing up as Solid Snake for Halloween this year. It would be safe to say that I love these games. So what has me fed up with Kojima Productions?

Their growing insanity.
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EditorialsFeaturesGamesNews

Hysteria, virtual style! The Swine Flu as played through Pandemic II

Posted Friday, May 8th, 2009 at 7:55:02 pm

Let's be like everyone else out there right now and turn our attention to the new hotness in viral trends.

The Swine Flu, Miss CDC H1N1 if you're nasty, is something I'm sure you're familiar with. If you've spent time near anything that's not porn in the last two weeks, it needs no introduction. Currently, somewhere around 200 people have died due in part to it with thousands more infected or possibly infected. Millions are, as they are with most things, scared and riveted by what the media is calling a pandemic. Indeed, if you read or watched the news in the last few days/weeks, you'd think there was nothing else going on.

It was with that in mind while poking around the net Friday, I revisited "Pandemic II" a virus-sim game by Dark Realm Studios. The gist of it as you might have guessed revolves around evolving a disease and watching it spread infection to the world, possibly to the point of humanity's extinction. It's a decent, somewhat short (usually around 1 or 2 hours) and bloodless (despite all the grisly things you can make your virus do, there is no graphic depictions of death, sickness or even of human beings whatsoever) game to play provided you have a dark sense of humor.
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EditorialsMusic

Punk Isn’t Dead, It’s Just Sleeping.

Posted Thursday, April 16th, 2009 at 4:37:37 am

So, apparently I'm here to talk about music. Me, lowly Humphrey Lee of the AICN @$$holes fame (okay, not really "fame" per se, but it's a fun little gig for someone who obsesses over the Comic Books like I do) is here to talk about MUSIC. I'm here to talk about music and I honestly couldn't tell you the first thing about the industry of it today.
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EditorialsFeaturesUncategorized

Welcome to Project Foxhole.

Posted Thursday, April 16th, 2009 at 3:12:17 am

Project Foxhole is a website devoted to entertainment, in all its many forms. We seek to entertain you, and we seek to entertain ourselves.
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